Archive for April 2011

Game idea: Spinbot

I plan on learning how to use the Pyglet media library and the Cocos2d game library, along with gaining more experience with Python, by creating a simple video game. Here’s my next idea:

Spinbot is a platform puzzle game. It involves simple puzzles related to changes in perspective and changes in gravity.

Each puzzle takes place in a room. There are platforms scattered throughout the room. The player can move left and right and jump. Any time the player comes in contact with a surface, the screen rotates so that the surface they touches is the new “ground”. Gravity also changes to match the new rotation.

The goal is to guide the player, Spinbot, through the room in order to find and touch a glowing power sphere. Obstacles include surfaces with oil that the player can’t grab on to, and moving platforms.